DevGamm, Minsk 2019
Imperiums: Greek Wars was nominated for “Excellence in Game Design” on DevGamm in Minsk.
Casual Connect, London 2019
Best Game Design award at Casual Connect in London 2019!
IndieX, Lisboa 2019
Creators of Imperiums: Greek Wars listed as finalists at IndieX in Lisboa.
eXplorminate Runner Up of 2020
What Imperiums provides the player with is pretty damn good. Its economy and resource system is top-notch, creating a tension that does not often exist in 4X games.
359BC: Philip II of Macedon takes the throne from his infant nephew.
Become ruler, political leader, and supreme military commander. Survive, grow, conquer ... and win!
The economic, political, social, and military life of the empire is fully in your hands. Rule wisely and your nation will glorify you!
Build your empire with political shrewdness and military might!
Pavel is the main developer and game designer who drives the project forward with his unrelenting work discipline and never-satisfied hunger for perfection.
Lucie takes care of testing, marketing, PR, content, and text production. She brings to the team endless optimism and a certain naivety where ‘everything is possible’.
Jeff is our star volunteer. He is an expert editor, participating in content and text production. His opinions, ideas and desires help us shape and steer the development.
Gary is our copywriter and proofreader, often also involved in testing of new features and mechanics. His “ready-for-another-task” attitude helps keeping things on track.