and support the developers directly!
DevGamm, Minsk 2019
Imperiums: Greek Wars was nominated for “Excellence in Game Design” on DevGamm in Minsk.
Casual Connect, London 2019
Best Game Design award at Casual Connect in London 2019!
IndieX, Lisboa 2019
Creators of Imperiums: Greek Wars listed as finalists at IndieX in Lisboa.
eXplorminate Runner Up of 2020
What Imperiums provides the player with is pretty damn good. Its economy and resource system is top-notch, creating a tension that does not often exist in 4X games.
359BC: Philip II of Macedon takes the throne from his infant nephew.
Become ruler, political leader, and supreme military commander. Survive, grow, conquer ... and win!
The economic, political, social, and military life of the empire is fully in your hands. Rule wisely and your nation will glorify you!
Build your empire with political shrewdness and military might!
We can finally announce the release date of the long-awaited DLC Imperiums: Rise of Caesar. It was quite a ride and we did our best to prepare it to the highest standard.
The date is 15th February and you'll need few days off :)
In the previous campaigns of the Imperiums series (Imperiums: Greek Wars, Imperiums: Age of Alexander, Imperiums: Rome vs Carthage) you could relive the rise of ancient civilizations starting in Greece, and following the birth of the Roman Republic and its struggle to survive. Now, the Republic has reached a climax when the Senate and consuls try to usurp more power, leaving the state in a constant risk of civil war. The new DLC Imperiums: Rise of Caesar takes you right into the maelstrom of that turbulent era.
The DLC covers two of the greatest conquests of Julius Cesar. This power-hungry general hopes to win glory, wealth and military and political prominence through swift, triumphant campaigns in Gaul and Britannia. He will however face strong opposition, while at the same time he will have to navigating the complicated political intrigues on the home front.
Lead the Roman legions into the unknown, or fight the Roman invaders as one of the Gallic tribes. Two smaller tactical maps allow a smooth transition to the British Isles scenario after a successful campaign in Gaul (naturally both maps can be played separately as well). Thanks to the scale of the maps, they are ideal for multiplayer games.
New features include Commanders (Caesar, Vercingetorix, Cassivellaunus) that lead and inspire their armies, Weather and Seasons that greatly affect planning of the campaigns, and Politics in Rome that influence the events in Gaul and Britannia (more details on the Steam page).
Add the DLC in your wishlist and be rewarded with a launch discount.
Pavel is the main developer and game designer who drives the project forward with his unrelenting work discipline and never-satisfied hunger for perfection.
Lucie takes care of testing, marketing, PR, content, and text production. She brings to the team endless optimism and a certain naivety where ‘everything is possible’.
Jeff is our star volunteer. He is an expert editor, participating in content and text production. His opinions, ideas and desires help us shape and steer the development.
Gary is our copywriter and proofreader, often also involved in testing of new features and mechanics. His “ready-for-another-task” attitude helps keeping things on track.